Working on Ant-Man was a very fun experience. I was responsible for sculpting wrinkles on Ant-Man’s suit as well as shot modeling as he moved. Additionally, I sculpted a very high-res glove to be used in all our shots. Sculpting the glove was a unique experience as I was able to get access to the actual costume used in the film and wear the glove on one of my hands as I sculpted it with the other. This was the best reference possible and made sculpting blendshapes for the hand as it moved very easy and fun.
Images and trailers for the film below.

Glove I sculpted for close ups in the film.

Glove I sculpted for close ups in the film.

Full cg Ant-man suit.

Full cg Ant-man suit.

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This  ended up being one of my favorite shots in the film. Originally Ant-Man was not punching this guy, we rotoed out the original puncher and replaced them with a fully cg Ant-Man. I don't think many noticed the switch.

This ended up being one of my favorite shots in the film. Originally Ant-Man was not punching this guy, we rotoed out the original puncher and replaced them with a fully cg Ant-Man. I don’t think many noticed the switch.

I sculpted wrinkles for his suit and did shot modeling.

I sculpted wrinkles for his suit and did shot modeling.

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